Architects of the virtual Worlds

Founded with a passion for the First-Person Shooter genre, 314 Arts has grown into a studio that values quality over quantity. We are a team of developers, artists, and gamers who understand that a great game is more than just graphics -  it's the Game Feel.


Our headquarters in Germany serves as the hub for our operations, where we coordinate with talent from around the world to bring ambitious projects to life. We believe in transparency with our community and precision in our craft.

(FW 01) — ABOUT

(FW 01) — ABOUT

Meet the people of 314 Arts

(FW 02) — TEAM

(FW 02) — TEAM

Behind every project is a team of developers, designers, and engineers dedicated to turning ideas into living worlds. Drawing on years of combined experience, we collaborate across disciplines to create immersive, player-driven experiences with depth and longevity.

Justin Miersch

CEO & Game Director

Maximilian Kube

Co-Founder & Programmer

Tatiana Krupenina

Lead Level Designer

Benjamin-Leon Kraft

Lead Game Product Designer

Jan Schmid

Lead Enviroment Artist

David Daubitz

Narrative Lead

Sigurd Jøhnk-Jensen

Composer

Stefan Wacker

Concept Artist

Willyano Chindra Halim

Animator

NourAddin N. Mustafa

Animator