Architects of the virtual Worlds
Founded with a passion for the First-Person Shooter genre, 314 Arts has grown into a studio that values quality over quantity. We are a team of developers, artists, and gamers who understand that a great game is more than just graphics - it's the Game Feel.
Our headquarters in Germany serves as the hub for our operations, where we coordinate with talent from around the world to bring ambitious projects to life. We believe in transparency with our community and precision in our craft.



Meet the people of 314 Arts
Behind every project is a team of developers, designers, and engineers dedicated to turning ideas into living worlds. Drawing on years of combined experience, we collaborate across disciplines to create immersive, player-driven experiences with depth and longevity.

Justin Miersch
CEO & Game Director

Maximilian Kube
Co-Founder & Programmer

Tatiana Krupenina
Lead Level Designer

Benjamin-Leon Kraft
Lead Game Product Designer

Jan Schmid
Lead Enviroment Artist

David Daubitz
Narrative Lead

Sigurd Jøhnk-Jensen
Composer

Stefan Wacker
Concept Artist

Willyano Chindra Halim
Animator

NourAddin N. Mustafa
Animator